using System;
using System.Collections.Generic;
using System.Text;
using Cavendish.ParticleLibrary.Sdk;

namespace Cavendish.ParticleLibrary.Entities
{
	public class Neutron : Baryon
	{
		public override double Spin
		{
			get
			{
				return 0.5;
			}
		}

		public override string Makeup
		{
			get
			{
				return base.Makeup;
			}
		}
	}
}
